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Star Citizen - Distribution Center Refinery

The first full environment I worked on at Cloud Imperium Games.
I was part of the Distribution Center team all the way from pre-production to the release with Patch 3.23 and it was a blast.

While I participated in multiple areas of the distribution centers in different stages (e.g. doing the whitebox for the lobby and large storage room), my main responsibility was the Refinery area which I worked on all the way from whitebox to Final Art.

Big thanks to the complete Environment Art and Level Design Team at CIG who helped me a lot with my first location for the game.

Art Director: Ian Leyland
Lead: John Griffith (https://www.artstation.com/griffitii)
Lighting Artist: Ashok Kumar (https://www.artstation.com/taurian)
Level Design: Manuel Heider & John Lang

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